"Augmented Reality" game Transdimensional Hunter seems too real for comfort as the world of the game merges with reality. Now, teenage game prodigy Lynn Raven will have to conquer the game or be destroyed by it.
REALITY BITES—AND IT HAS BIG TEETH
Becoming a global celebrity overnight would make most people happy.
Not Lynn Raven.
As a teenage gaming prodigy, she’s enjoyed years of anonymity behind the virtual mask of Larry Coughlin, war-hardened vet and virtual gaming mercenary. But now Lynn has stepped out of the shadows to compete in the cutting-edge augmented reality game TransDimensional Hunter that has taken the world by storm.
And she’s winning.
But with success has come swarms of paparazzi drones, jealous teammates, and a backstabbing rival team that will use any trick in the book to ruin her.
Then there’s the game itself. At times, the “augmented” reality seems too real for Lynn’s comfort, and strange accidents keep happening. Something is going on; she just has to figure out what.
Lynn would much rather fight monsters than do paparazzi interviews, but somehow she’ll have to master both—and pass her senior year to boot. She managed to step into the real, but will the storm of reality now defeat her for good?
At the publisher’s request, this title is sold without DRM (Digital Rights Management).
Praise for Into the “The disturbing realism is balanced by dangerous monsters, clever tactics, explosive action, and a compelling twist at the end . . . immersive, highly technical near-future sf; perfect for dedicated gamers or for fans of Ernest Cline’s Ready Player One.” —Library Journal
“I found myself enjoying the story and Raven’s relationship with the AI that’s her guide in the game, and I was invested throughout. It wasn’t so much a coming-of-age story as a growing into and appreciating one’s own skin . . . I’m really looking forward to how things will play out from here.” —The Magazine of Fantasy & Science Fiction
John Ringo brings fighting to life. He is the creator of the Posleen Wars series, which has become a New York Times best-selling series with more than one million copies in print. In addition, Ringo has penned the Council War series. Adding another dimension to his skills, Ringo created nationally best-selling techno-thriller novels about Mike Harmon. His techno-thriller The Last Centurion was also a national bestseller. A more playful twist on the future is found in novels of the Looking Glass three in collaboration with Travis S. Taylor. His audience was further enhanced with four collaborations with fellow New York Times bestselling author David Weber. There are an additional seven collaborations from the Posleen series all written with Tom Kratman; and the New York Times bestseller Cally’s War and its sequels, all with Julie Cochrane. His science-based zombie apocalypse Black Tide Rising series includes four novels and three anthologies, and is now being adapted into a graphic novel series.
USA Today best-selling author Lydia Sherrer is an urban fantasy author who hopes to leave this world a better place than she found it. She grew up in rural Kentucky and was thoroughly corrupted by a deep love for its rolling countryside, despite all the mosquitoes and hay fever.
Description:
"Augmented Reality" game Transdimensional Hunter seems too real for comfort as the world of the game merges with reality. Now, teenage game prodigy Lynn Raven will have to conquer the game or be destroyed by it. REALITY BITES—AND IT HAS BIG TEETH Becoming a global celebrity overnight would make most people happy. Not Lynn Raven. As a teenage gaming prodigy, she’s enjoyed years of anonymity behind the virtual mask of Larry Coughlin, war-hardened vet and virtual gaming mercenary. But now Lynn has stepped out of the shadows to compete in the cutting-edge augmented reality game TransDimensional Hunter that has taken the world by storm. And she’s winning. But with success has come swarms of paparazzi drones, jealous teammates, and a backstabbing rival team that will use any trick in the book to ruin her. Then there’s the game itself. At times, the “augmented” reality seems too real for Lynn’s comfort, and strange accidents keep happening. Something is going on; she just has to figure out what. Lynn would much rather fight monsters than do paparazzi interviews, but somehow she’ll have to master both—and pass her senior year to boot. She managed to step into the real, but will the storm of reality now defeat her for good? At the publisher’s request, this title is sold without DRM (Digital Rights Management). Praise for Into the “The disturbing realism is balanced by dangerous monsters, clever tactics, explosive action, and a compelling twist at the end . . . immersive, highly technical near-future sf; perfect for dedicated gamers or for fans of Ernest Cline’s Ready Player One.” —Library Journal “I found myself enjoying the story and Raven’s relationship with the AI that’s her guide in the game, and I was invested throughout. It wasn’t so much a coming-of-age story as a growing into and appreciating one’s own skin . . . I’m really looking forward to how things will play out from here.” —The Magazine of Fantasy & Science Fiction John Ringo brings fighting to life. He is the creator of the Posleen Wars series, which has become a New York Times best-selling series with more than one million copies in print. In addition, Ringo has penned the Council War series. Adding another dimension to his skills, Ringo created nationally best-selling techno-thriller novels about Mike Harmon. His techno-thriller The Last Centurion was also a national bestseller. A more playful twist on the future is found in novels of the Looking Glass three in collaboration with Travis S. Taylor. His audience was further enhanced with four collaborations with fellow New York Times bestselling author David Weber. There are an additional seven collaborations from the Posleen series all written with Tom Kratman; and the New York Times bestseller Cally’s War and its sequels, all with Julie Cochrane. His science-based zombie apocalypse Black Tide Rising series includes four novels and three anthologies, and is now being adapted into a graphic novel series. USA Today best-selling author Lydia Sherrer is an urban fantasy author who hopes to leave this world a better place than she found it. She grew up in rural Kentucky and was thoroughly corrupted by a deep love for its rolling countryside, despite all the mosquitoes and hay fever.